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Project statistics for xcode
Project statistics for xcode












  1. #Project statistics for xcode update#
  2. #Project statistics for xcode full#
  3. #Project statistics for xcode code#
  4. #Project statistics for xcode mac#

Eliminate huge categories of bugs, crashes, and security holes. Access all of the Cocoa Touch frameworks with Swift.

#Project statistics for xcode code#

Swift compiles and is optimized with the advanced code analysis in LLVM to create high-performance apps.Ĭomplete platform. Swift is modern, powerful, expressive, and easy to use.įast. Swift is a advanced object-oriented programming language for iOS development. Xcode 6 includes the following highlighted features. It includes SDKs for OS X version 10.9 and 10.10, and iOS 8.

project statistics for xcode

#Project statistics for xcode mac#

Xcode 6 requires a Mac running OS X version 10.9.4 or later or 10.10. And the preview assistant now shows your app in different languages with only a mouse click. Live rendering within Interface Builder displays your handwritten UI code as you design, so that you can edit your view’s code and the IB rendering changes instantly. For example, view debugging pauses a running app and then explodes all the UI layers into a 3D visualization, making it easy to understand how the interface is drawn. Xcode 6 extends the Xcode feature set with new live visualization capabilities. Perfect new code within the playground, then easily promote that code into your main project. Developers can directly manipulate and experiment with Swift code live-enter the code for a Bézier path in the playground and watch the path drawn directly beside the code. Xcode 6 includes Swift, an innovative programming language with an interactive work area called a playground. Xcode 6.4 includes support for development on iOS 8.4. Xcode 6.3.2 fixes a Swift compilation speed regression.

#Project statistics for xcode update#

Xcode 6.3.1 is a maintenance update with bug fixes and performance improvements. Xcode 6.3 adds support for iOS 8.3, Swift 1.2, and many other new features. Xcode 6.2 Xcode 6.2 adds support for iOS 8.2 and WatchKit. Xcode 6.1.1 is a maintenance update with bug fixes and performance improvements. Xcode 6.1 adds the SDK for OS X version 10.10 and Swift language development for OS X. Xcode 6.0.1 is a maintenance update responding to developer input and Apple SQA testing. These include the XCode Project file ( xcodeproj file), and framework links that are only shown in the Project Navigator.Xcode 6.0 includes SDKs for OS X version 10.9, iOS 8, and other enhancements. You should not modify it unless it is really needed.

project statistics for xcode

This file is updated when building the player, instead of being replaced. The ist is managed via Player Settings in Unity. These files are automatically managed by Unity. These are icons and splash screens ( png files). The content of this folder is refreshed with each build, and you should not modify it. The libiPhone-lib.a file is the Unity Runtime static library, and RegisterMonoModules.cpp binds Unity native code with. NET assemblies translated into ARM assembler ( s files). NET services such as security, WebRequest, and more.

#Project statistics for xcode full#

NET assemblies ( dll files) as full code (or metadata if stripping is on). This contains the serialized game assets, and. See built-in profiler for further information.

  • which subsystem is taking most of the frame time,.
  • The Internal Profiler is fast and unobtrusive, and feeds basic information: The changes to this folder are preserved between builds when the append mode is selected, but this function doesn’t support multiple build targets and requires a fixed structure of the Libraries folder. This is a folder for code that doesn’t change often, and you can place your custom classes here.

    project statistics for xcode

    If you have AppController.mm/h in Plugins/iOS folders you can merge and rename them.Īlso the iPhone_Profiler.h file defines a compiler conditional to enable the Internal Profiler. If you have plugins including AppController.h you can simply include UnityAppController.h instead. The contained files main.mm and UnityAppController.mm/h are the entry point of the application, and you can create your own AppDelegate, derived from UnityAppController. This contains code that integrates the Unity Runtime and Objective-C. You may also choose the SDK version to run the game on the device or simulator. This project is required to compile and sign your app before deploying on devices, and it allows you to prepare and bundle your game for distribution on the App Store.īefore building the iOS project make sure that you set the Bundle Identifier in Player Settings. When you build a project for the iOS platform Unity will create a folder that contains an XCode project.














    Project statistics for xcode